Cloudinary is a host for your digital assets like images and video. If you don’t already know them, you should, because you can build it into the asset management you almost certainly need to do if you run any size of website. Cloudinary helps you serve the assets as efficiently as technologically possible, meaning optimization, resizing, CDN hosting, and goes further in allowing interesting transforms on those assets.
If you already use it, unless you use it entirely through the APIs, you’ll know Cloudinary has a Media Library that gives you a UI dashboard for everything you’ve ever uploaded to Cloudinary. This is where you find your assets and open them up to play with the settings and transformations and such (e.g. blur it — then serve in the best possible format with automatic quality adjustments). You can always pop over to cloudinary.com to use this. But wouldn’t it be nice if this process was made a bit easier?
That clutch moment where you get the URL of the image you need.
There are all sorts of moments while bopping the web around doing our jobs as developers where you might need to get your fingers on an asset URL.
Gimme that URL!
Here’s a personal example: we have a little custom CMS thing for building our weekly email The CodePen Spark. It expects a URL to an image.
This is the exact kind of moment that the brand newChrome Media Library Extension could help. Essentially it gives you a context menu you can use right in the browser to snag a URL to an asset. Right click, Insert and Asset URL.
It pops up a UI right inline (where you are on the web) of your Media Library, and you pick an image from there. Find the one you want, open it up, and you can either “edit” it to customize it to your liking, or just Insert it straight away.
Then it plops the URL right onto the site (probably an input) where you need it.
You can set up defaults to your liking, but I really like how the defaults are f_auto and q_auto which are Cloudinary classics that you’ll almost surely want. They mean “serve in the best possible format” and “optimize it intelligently”.
Say your team creates social posts on a browser tab on an automated marketing application. To locate a media asset, you must open another tab to search for the asset within the Media Library, copy the related URL, and paste it into the app. In some cases, you even have to download an asset and then upload it into the app.
Talk about a classic example of menial, mundane, and repetitive chores!
Exactly. I like the idea of having tools to optimize workflows that should be easy. I’d also call Cloudinary a bit of a technical/developer tool, and there is an aspect to this that could be set up on anyone’s machine that would allow them to pick assets from your Media Library easily, without any access control worries.
I recently rewrote one of my projects — Minimal Theme for Twitter — as a Next.js Chrome extension because I wanted to use React for the pop-up. Using React would allow me to clearly separate my extension’s pop-up component and its application logic from its content scripts, which are the CSS and JavaScript files needed to execute the functionality of the extension.
As you may know, there are several ways to get started with React, from simply adding script tags to using a recommended toolchain like Create React App, Gatsby, or Next.js. There are some immediate benefits you get from Next.js as a React framework, like the static HTML feature you get with next export. While features like preloading JavaScript and built-in routing are great, my main goal with rewriting my Chrome extension was better code organization, and that’s really where Next.js shines. It gives you the most out-of-the-box for the least amount of unnecessary files and configuration. I tried fiddling around with Create React App and it has a surprising amount of boilerplate code that I didn’t need.
I thought it might be straightforward to convert over to a Next.js Chrome extension since it’s possible to export a Next.js application to static HTML. However, there are some gotchas involved, and this article is where I tell you about them so you can avoid some mistakes I made.
First, here’s the GitHub repo if you want to skip straight to the code.
next-export is a post-processing step that compiles your Next.js code, so we don’t need to include the actual Next.js or React code in the extension. This allows us to keep our extension at its lowest possible file size, which is what we want for when the extension is eventually published to the Chrome Web Store.
So, here’s how the code for my Next.js Chrome extension is organized. There are two directories — one for the extension’s code, and one containing the Next.js app.
To use next export in a normal web project, you would modify the default Next.js build script in package.json to this:
"scripts": { "build": "next build && next export" }
Then, running npm run build (or yarn build) generates an out directory.
In this case involving a Chrome extension, however, we need to export the output to our extension directory instead of out. Plus, we have to rename any files that begin with an underscore (_), as Chrome will fire off a warning that “Filenames starting with “_” are reserved for use by the system.”
What we need is a way to customize those filenames so Chrome is less cranky.
This leads us to have a new build script like this:
sed on works differently on MacOS than it does on Linux. MacOS requires the '' -e flag to work correctly. If you’re on Linux you can omit that additional flag.
Assets
If you are using any assets in the public folder of your Next.js project, we need to bring that into our Chrome extension folder as well. For organization, adding a next-assets folder inside public ensures your assets aren’t output directly into the extension directory.
The full build script with assets is this, and it’s a big one:
The most common pattern for activating a Chrome extension is to trigger a pop-up when the extension is clicked. We can do that in Manifest V3 by using the action keyword. And in that, we can specify default_popup so that it points to an HTML file.
Here we are pointing to an index.html from Next.js:
Next.js features that are unsupported by Chrome extensions
Some Next.js features require a Node.js web server, so server-related features, like next/image, are unsupported by a Chrome extension.
Start developing
Last step is to test the updated Next.js Chrome extension. Run npm build (or yarn build) from the next-app directory, while making sure that the manifest.json file is in the extension directory.
Then, head over to chrome://extensions in a new Chrome browser window, enable Developer Mode*,* and click on the Load Unpacked button. Select your extension directory, and you should be able to start developing!
Wrapping up
That’s it! Like I said, none of this was immediately obvious to me as I was getting started with my Chrome extension rewrite. But hopefully now you see how relatively straightforward it is to get the benefits of Next.js development for developing a Chrome extension. And I hope it saves you the time it took me to figure it out!
I’ll bet you are using browser extensions right now. Some of them are extremely popular and useful, like ad blockers, password managers, and PDF viewers. These extensions (or “add-ons”) are not limited to those purposes — you can do a lot more with them! In this article, I will give you an introduction on how to create one. Ultimately, we’ll make it work in multiple browsers.
What we’re making
We’re making an extension called “Transcribers of Reddit” and it’s going to improve Reddit’s accessibility by moving specific comments to the top of the comment section and adding aria- attributes for screen readers. We will also take our extension a little further with options for adding borders and backgrounds to comments for better text contrast.
The whole idea is that you’ll get a nice introduction for how to develop a browser extension. We will start by creating the extension for Chromium-based browsers (e.g. Google Chrome, Microsoft Edge, Brave, etc.). In a future post we will port the extension to work with Firefox, as well as Safari which recently added support for Web Extensions in both the MacOS and iOS versions of the browser.
Before anything else, we need a working space for our project. All we really need is to create a folder and give it a name (which I’m calling transcribers-of-reddit). Then, create another folder inside that one named src for our source code.
Define the entry point
The entry point is a file that contains general information about the extension (i.e. extension name, description, etc.) and defines permissions or scripts to execute.
Our entry point can be a manifest.json file located in the src folder we just created. In it, let’s add the following three properties:
{ "manifest_version": 3, "name": "Transcribers of Reddit", "version": "1.0" }
The manifest_version is similar to version in npm or Node. It defines what APIs are available (or not). We’re going to work on the bleeding edge and use the latest version, 3 (also known as as mv3).
The second property is name and it specifies our extension name. This name is what’s displayed everywhere our extension appears, like Chrome Web Store and the chrome://extensions page in the Chrome browser.
Then there’s version. It labels the extension with a version number. Keep in mind that this property (in contrast to manifest_version) is a string that can only contain numbers and dots (e.g. 1.3.5).
More manifest.json information
There’s actually a lot more we can add to help add context to our extension. For example, we can provide a description that explains what the extension does. It’s a good idea to provide these sorts of things, as it gives users a better idea of what they’re getting into when they use it.
In this case, we’re not only adding a description, but supplying icons and a web address that Chrome Web Store points to on the extension’s page.
{ "description": "Reddit made accessible for disabled users.", "icons": { "16": "images/logo/16.png", "48": "images/logo/48.png", "128": "images/logo/128.png" }, "homepage_url": "https://lars.koelker.dev/extensions/tor/" }
The description is displayed on Chrome’s management page (chrome://extensions) and should be brief, less than 132 characters.
The icons are used in lots of places. As the docs state, it’s best to provide three versions of the same icon in different resolutions, preferably as a PNG file. Feel free to use the ones in the GitHub repository for this example.
The homepage_url can be used to connect your website with the extension. A button including the link will be displayed when clicking on “More details” on the management page.
Our opened extension card inside the extension management page.
Setting permissions
One major advantage extensions have is that their APIs allow you to interact directly with the browser. But we have to explicitly give the extension those permissions, which also goes inside the manifest.json file.
What did we just give this extension permission to? First, storage. We want this extension to be able to save the user’s settings, so we need to access the browser’s web storage to hold them. For example, if the user wants red borders on the comments, then we’ll save that for next time rather than making them set it again.
We also gave the extension permission to look at how the user navigated to the current screen. Reddit is a single-page application (SPA) which means it doesn’t trigger a page refresh. We need to “catch” this interaction, as Reddit will only load the comments of a post if we click on it. So, that’s why we’re tapping into webNavigation.
We’ll get to executing code on a page later as it requires a whole new entry inside manifest.json.
/explanation Depending on which permissions are allowed, the browser might display a warning to the user to accept the permissions. It’s only certain ones, though, and Chrome has a nice outline of them.
Managing translations
Browser extensions have a built-in internalization (i18n) API. It allows you to manage translations for multiple languages (full list). To use the API, we have to define our translations and default language right in the manifest.json file:
"default_locale": "en"
This sets English as the language. In the event that a browser is set to any other language that isn’t supported, the extension will fall back to the default locale (en in this example).
Our translations are defined inside the _locales directory. Let’s create another folder in there each language you want to support. Each subdirectory gets its own messages.json file.
Translation key (“id”): This key is used to reference the translation.
Message: The actual translation content
Description (optional): Describes the translation (I wouldn’t use them, they just bloat up the file and your translation key should be descriptive enough)
Placeholders (optional): Can be used to insert dynamic content inside a translation
Using placeholders is a bit more challenging. At first we need to define the placeholder inside the message. A placeholder needs to be wrapped in between $ characters. Afterwards, we have to add our placeholder to the “placeholder list.” This is a bit unintuitive, but Chrome wants to know what value should be inserted for our placeholders. We (obviously) want to use a dynamic value here, so we use the special content value $ 1 which references our inserted value.
The example property is optional. It can be used to give translators a hint what value the placeholder could be (but is not actually displayed).
We need to define the following translations for our extension. Copy and paste them into the messages.json file. Feel free to add more languages (e.g. if you speak German, add a de folder inside _locales, and so on).
You might be wondering why we registered the permissions when there is no sign of an i18n permission, right? Chrome is a bit weird in that regard, as you don’t need to register every permission. Some (e.g. chrome.i18n) don’t require an entry inside the manifest. Other permissions require an entry but won’t be displayed to the user when installing the extension. Some other permissions are “hybrid” (e.g. chrome.runtime), meaning some of their functions can be used without declaring a permission—but other functions of the same API require one entry in the manifest. You’ll want to take a look at the documentation for a solid overview of the differences.
Using translations inside the manifest
The first thing our end user will see is either the entry inside the Chrome Web Store or the extension overview page. We need to adjust our manifest file to make sure everything os translated.
{ // Update these entries "name": "__MSG_name__", "description": "__MSG_description__" }
Applying this syntax uses the corresponding translation in our messages.json file (e.g. _MSG_name_ uses the name translation).
Using translations in HTML pages
Applying translations in an HTML file takes a little JavaScript.
chrome.i18n.getMessage('name');
That code returns our defined translation (which is Transcribers of Reddit). Placeholders can be done in a similar way.
It would be a pain in the butt to apply translations to all elements this way. But we can write a little script that performs the translation based on a data- attribute. So, let’s create a new js folder inside the src directory, then add a new util.js file in it.
Once that script is added to an HTML page, we can add the data-intl attribute to an element to set its content. The document language will also be set based on the user language.
Before we dive into actual programming, we we need to create two pages:
An options page that contains user settings
A pop-up page that opens when interacting with the extension icon right next to our address bar. This page can be used for various scenarios (e.g. for displaying stats or quick settings).
The options page containg our settings.
The pop-up containg a link to the options page.
Here’s an outline of the folders and files we need in order to make the pages:
The .css files contain plain CSS, nothing more and nothing less. I won’t into detail because I know most of you reading this are already fully aware of how CSS works. You can copy and paste the styles from the GitHub repository for this project.
Note that the pop-up is not a tab and that its size depends on the content in it. If you want to use a fixed popup size, you can set the width and height properties on the html element.
Creating the pop-up
Here’s an HTML skeleton that links up the CSS and JavaScript files and adds a headline and button inside the <body>.
The h1 contains the extension name and version; the button is used to open the options page. The headline will not be filled with a translation (because it lacks a data-intl attribute), and the button doesn’t have any click handler yet, so we need to populate our popup.js file:
This script first looks for the manifest file. Chrome offers the runtime API which contains the getManifest method (this specific method does not require the runtime permission). It returns our manifest.json as a JSON object. After we populate the title with the extension name and version, we can add an event listener to the settings button. If the user interacts with it, we will open the options page using chrome.runtime.openOptionsPage() (again no permission entry needed).
The pop-up page is now finished, but the extension doesn’t know it exists yet. We have to register the pop-up by appending the following property to the manifest.json file.
Creating this page follows a pretty similar process as what we just completed. First, we populate our options.html file. Here’s some markup we can use:
There are no actual options yet (just their wrappers). We need to write the script for the options page. First, we define variables to access our wrappers and default settings inside options.js. “Freezing” our default settings prevents us from accidentally modifying them later.
Next, we need to load the saved settings. We can use the (previously registered) storage API for that. Specifically, we need to define if we want to store the data locally (chrome.storage.local) or sync settings through all devices the end user is logged in to (chrome.storage.sync). Let’s go with local storage for this project.
Retrieving values needs to be done with the get method. It accepts two arguments:
The entries we want to load
A callback containing the values
Our entries can either be a string (e.g. like settings below) or an array of entries (useful if we want to load multiple entries). The argument inside the callback function contains an object of all entries we previously defined in { settings: ... }:
chrome.storage.local.get('settings', ({ settings }) => { const options = settings ?? defaultSettings; // Fall back to default if settings are not defined if (!settings) { chrome.storage.local.set({ settings: defaultSettings, }); } // Create and display options const generalOptions = Object.keys(options).filter(x => !x.startsWith('advanced')); generalOptions.forEach(option => createOption(option, options, generalSection)); });
To render the options, we also need to create a createOption() function.
Inside the onchange event listener of our switch (aká radio button) we call the function updateSetting. This method will write the updated value of our radio button inside the storage.
To accomplish this, we will make use of the set function. It has two arguments: The entry we want to overwrite and an (optional) callback (which we don’t use in our case). As our settings entry is not a boolean or a string but an object containing different settings, we use the spread operator (…) and only overwrite our actual key (setting) inside the settings object.
function updateSetting(key, value) { chrome.storage.local.get('settings', ({ settings }) => { chrome.storage.local.set({ settings: { ...settings, [key]: value } }) }); }
Once again, we need to “inform” the extension about our options page by appending the following entry to the manifest.json:
Depending on your use case you can also force the options dialog to open as a popup by setting open_in_tab to false.
Installing the extension for development
Now that we’ve successfully set up the manifest file and have added both the pop-up and options page to the mix, we can install our extension to check if our pages actually work. Navigate to chrome://extensions and enable “Developer mode.” Three buttons will appear. Click the one labeled “Load unpacked” and select the src folder of your extension to load it up.
The extension should now be successfully installed and our “Transcribers of Reddit” tile should be on the page.
We can already interact with our extension. Click on the puzzle piece (🧩) icon right next to the browser’s address bar and click on the newly-added “Transcribers of Reddit” extension. You should now be greeted by a small pop-up with the button to open the options page.
Lovely, right? It might look a bit different on your device, as I have dark mode enabled in these screenshots.
If you enable the “Show comment background” and “Show comment border” settings, then reload the page, the state will persist because we’re saving it in the browser’s local storage.
Adding the content script
OK, so we can already trigger the pop-up and interact with the extension settings, but the extension doesn’t do anything particularly useful yet. To give it some life, we will add a content script.
Add a file called comment.js inside the js directory and make sure to define it in the manifest.json file:
matches: This array holds URLs that tell the browser where we want our content scripts to run. Being an extension for Reddit and all, we want this to run on any page matching ://www.redit.com/*, where the asterisk is a wild card to match anything after the top-level domain.
js: This array contains the actual content scripts.
Content scripts can’t interact with other (normal) JavaScripts. This means if a website’s scripts defines a variable or function, we can’t access it. For example:
// script_on_website.js const username = 'Lars'; // content_script.js console.log(username); // Error: username is not defined
Now let’s start writing our content script. First, we add some constants to comment.js. These constants contain RegEx expressions and selectors that will be used later on. The CommentUtils is used to determine whether or not a post contains a “tor comment,” or if comment wrappers exists.
Next, we check whether or not a user directly opens a comment page (“post”), then perform a RegEx check and update the directPage variable. This case occurs when a user directly opens the URL (e.g. by typing it into the address bar or clicking on<a> element on another page, like Twitter).
let directPage = false; if (UrlRegex.commentPage.test(window.location.href)) { directPage = true; moveComments(); }
Besides opening a page directly, a user normally interacts with the SPA. To catch this case, we can add a message listener to our comment.js file by using the runtime API.
All we need now are the functions. Let’s create a moveComments() function. It moves the special “tor comment” to the start of the comment section. It also conditionally applies a background color and border (if borders are enabled in the settings) to the comment. For this, we call the storage API and load the settings entry:
The applyWaiAria() function is called inside the moveComments() function—it adds aria- attributes. The other function creates a unique identifier for use with the aria- attributes.
function applyWaiAria(postContent, comment) { const postMedia = postContent.querySelector('img[class*="ImageBox-image"], video'); const commentId = uuidv4(); if (!postMedia) { return; } comment.setAttribute('id', commentId); postMedia.setAttribute('aria-describedby', commentId); } function uuidv4() { return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) { var r = Math.random() * 16 | 0, v = c == 'x' ? r : (r & 0x3 | 0x8); return v.toString(16); }); }
The following function waits for the comments to load and calls the callback parameter if it finds the comment wrapper.
function waitForComment(callback) { const config = { childList: true, subtree: true }; const observer = new MutationObserver(mutations => { for (const mutation of mutations) { if (document.querySelector(Selectors.commentWrapper)) { callback(); observer.disconnect(); clearTimeout(timeout); break; } } }); observer.observe(document.documentElement, config); const timeout = startObservingTimeout(observer, 10); } function startObservingTimeout(observer, seconds) { return setTimeout(() => { observer.disconnect(); }, 1000 * seconds); }
Adding a service worker
Remember when we added a listener for messages inside the content script? This listener isn’t currently receiving messages. We need to send it to the content script ourselves. For this purpose we need to register a service worker.
We have to register our service worker inside the manifest.json by appending the following code to it:
"background": { "service_worker": "sw.js" }
Don’t forget to create the sw.js file inside the src directory (service workers always need to be created in the extension’s root directory, src.
Now, let’s create some constants for the message and page types:
We can add the service worker’s actual content. We do this with an event listener on the history state (onHistoryStateUpdated) that detects when a page has been updated with the History API (which is commonly used in SPAs to navigate without a page refresh). Inside this listener, we query the active tab and extract its tabId. Then we send a message to our content script containing the page type and URL.
We’re finished! Navigate to Chrome’s extension management page ( chrome://extensions) and hit the reload icon on the unpacked extension. If you open a Reddit post that contains a “Transcribers of Reddit” comment with an image transcription (like this one), it will be moved to the start of the comment section and be highlighted as long as we’ve enabled it in the extension settings.
The “Transcribers of Reddit” extension highlights a particular comment by moving it to the top of the Reddit thread’s comment list and giving it a bright red border
Conclusion
Was that as hard as you thought it would be? It’s definitely a lot more straightforward than I thought before digging in. After setting up the manifest.json and creating any page files and assets we need, all we’re really doing is writing HTML, CSS, and JavaScript like normal.
If you ever find yourself stuck along the way, the Chrome API documentation is a great resource to get back on track.
Once again, here’s the GitHub repo with all of the code we walked through in this article. Read it, use it, and let me know what you think of it!
I made a Chrome extension this weekend because I found I was doing the same task over and over and wanted to automate it. Plus, I’m a nerd during a pandemic, so I spend my weird pent-up energy building things. I’ve made five Chrome extensions with that energy, yet I still find it hard to locate the docs to make them. Some things are outdated or deprecated. Some things are simply buried. I’m writing this as a bit of tutorial (1) in case it’s helpful to others and certainly (2) for myself the next time I want to build a Chrome extension.
Let’s get started.
Create the manifest
The very first step is creating a manifest.json file in a project folder. This serves a similar purpose to a package.json, only it provides the Chrome Web Store with critical information about the project, including the name, version, the required permissions, and so forth. Here’s an example:
{ "manifest_version": 2, "name": "Sample Name", "version": "1.0.0", "description": "This is a sample description", "short_name": "Short Sample Name", "permissions": ["activeTab", "declarativeContent", "storage", "<all_urls>"], "content_scripts": [ { "matches": ["<all_urls>"], "css": ["background.css"], "js": ["background.js"] } ], "browser_action": { "default_title": "Does a thing when you do a thing", "default_popup": "popup.html", "default_icon": { "16": "icons/icon16.png", "32": "icons/icon32.png" } } }
You might notice a few things, like not all of that data is necessary. The names and descriptions can be anything you’d like.
The permissions depend on what the extension needs to do. We have ["activeTab", "declarativeContent", "storage", "<all_urls>"] in this example because this particular extension needs information about the active tab, needs to change the page content, needs to access localStorage, and needs to be active on all sites. If it only need it to be active on one site at a time, then there’s no need for that line and it can be removed altogether.
The content_scripts section sets the sites where the extension should be active. If you want a single site, like Twitter for example, you would say ["https://twitter.com/*"]. The CSS and JavaScript files are everything needed for extensions. For instance, my productive Twitter extension uses these files to override Twitter’s default appearance.
"browser_action": { "default_title": "Does a thing when you do a thing", "default_popup": "popup.html", "default_icon": { "16": "icons/icon16.png", "32": "icons/icon32.png" } }
There are things in browser_action that are also optional. For example, if the extension doesn’t need a popup for its functionality, then both the default_title and default_popup can be removed. In that case, all that’s needed the icon for the extension. If the extension only works on some sites, then Chrome will grey out the icon when it’s inactive.
Debugging
Once the manifest, CSS and JavaScript files are ready, head over to chrome://extensions/from the browser’s address bar and enable developer mode. That activates the “Load unpacked” button to add the extension files. It’s also possible to toggle whether or not the developer version of the extension is active.
I would highly recommend starting a GitHub repository to version control the files at this point. It’s a good way to save the work.
The extension needs to be reloaded from this interface when it is updated. A little refresh icon will display on the screen. Also, if the extension has any errors during development, it will show an error button with a stack trace and more info here as well.
Popup functionality
If the extension need to make use of a popup, it’s thankfully fairly straightforward. After designating the name of the file with browser_action in the manifest file, a page can be built with whatever HTML and CSS… including a popup!
Now, we’ll probably want to add some functionality to a popup. That make take some JavaScript, so make sure the JavaScript file is designated in the manifest file and is linked up in your popup file as well, like this: <script src="background.js"></script>
In that file, start to creating functionality and we’ll have access to the popup DOM like this:
If we create a button in the popup.html file, assign it an ID called submit, and then return a console log, you might notice that nothing is actually logged in the console. That’s because we’re in a different context, meaning we’ll need to right-click on the popup and open up DevTools.
We now have access to logging and debugging! Keep in mind, though, that if anything is set in localStorage, then it will only exist in the extension’s localStorage; not the user’s browser localStorage. (This bit me the first time I tried!)
Running scripts outside the extension
This is all fine and good, but say we want to run a script that has access to information on the current tab? Here’s a couple of ways we would do this. I would typically call a separate function from inside the DOMContentLoaded event listener:
This way is great if there’s only a small bit of code to run. However, it quickly gets tough to work with since it requires passing everything as a string or template literal.
function exampleFunction() { chrome.tabs.executeScript({ code: `console.log(‘hi there’)` }) }
Example 3: Activate a file and pass a parameter
Remember, the extension and tab are operating in different contexts. That makes passing parameters between them a not-so-trivial task. What we’ll do here is nest the first two examples to pass a bit of code into the second file. I will store everything I need in a single option, but we’ll have to stringify the object for that to work properly.
Even though the manifest file only defines two icons, we need two more to officially submit the extension to the Chrome Web Store: one that’s 128px square, and one that I call icon128_proper.png, which is also 128px, but has a little padding inside it between the edge of the image and the icon.
Keep in mind that whatever icon is used needs to look good both in light mode and dark mode for the browser. I usually find my icons on the Noun Project.
Submitting to the Chrome Web Store
Now we get to head over to the Chrome Web Store developer console to submit the extension! Click the “New Item” button, the drag and drop the zipped project file into the uploader.
From there, Chrome will ask a few questions about the extension, request information about the permissions requested in the extension and why they’re needed. Fair warning: requesting “activeTab” or “tabs” permissions will require a longer review to make sure the code isn’t doing anything abusive.
That’s it! This should get you all set up and on your way to building a Chrome browser extension!
In this week’s roundup, variable fonts get oblique, a new browser extension for linting, and the very first version of CSS Modules.
Use font-style: oblique on variable fonts
Some popular variable fonts have a 'wght' (weight) axis for displaying text at different font weights and a 'slnt' (slant) axis for displaying slanted text. This enables creating many font styles using a single variable font file (e.g., see the “Variable Web Typography” demo page).
You can use font-style: oblique instead of the lower-level font-variation-settings property to display slanted text in variable fonts that have a 'slnt' axis. This approach works in Chrome, Safari, and Firefox.
The webhint linting tool is now available as a browser devtools extension for Chrome, Edge, and Firefox (read Microsoft’s announcement). Compared to Lighthouse, one distinguishing feature of webhint are its cross-browser compatibility hints.
In other news…
CSS Modules V1 is a new proposal from Microsoft that would extend the JavaScript modules infrastructure to allow importing a CSSStyleSheet object from a CSS file (e.g., import styles from "styles.css";) (via Thomas Steiner)
Web apps installed in the desktop version of Chrome can be uninstalled on the about:apps page (right-click on an app’s icon to reveal the Remove... option) (via Techdows)
Because of AMP’s unique requirements, larger news sites such as The Guardian should optimally have two separate codebases (one for the AMP pages and one for the regular website) (via The Guardian)
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